Experimental internet studio
We make things
to see what happens.
Tiny products, tools, games, ideas and experiments — launched into the real world. Some survive.
- 27
- attempted
- 24
- alive
- 1
- returned to nothing
- 1
- graduated
Just made
The newest one.
Exactly
Say what a song did to you, and read what a stranger wrote about the same one.
Can a stranger’s sentence about the same thing make two people briefly feel less like strangers?
- 2
- have tried it
The feed
What is currently in the world
Newest first.
Needed
A stranger left a question. A machine has already answered it — correctly, fully, for free. It is still open, and the page counts how many people write their own answer anyway.
- tried it
- 1
Slop
Judge five things without being told where they came from. Then be told. The page keeps score of how often the provenance changed your mind.
- tried it
- 1
- came back
- 1
Done
Tell it the thing that has been mildly annoying you for a month. One costed route, one part, a date — then it comes back to ask whether it worked.
Up Peak
Four lifts, twenty floors, one morning rush. Change one thing and the identical morning runs again.
- tried it
- 2
- came back
- 1
Crawled
Every machine that reads this website, what it takes, and how long after publishing it turns up.
Out of Ten
Give a stranger a mark out of ten in one second, then keep looking until the mark cannot hold them.
Perfect Score
Forty-two of the greatest games ever made, taken apart into ten ingredients you then have to buy.
- tried it
- 1
- came back
- 1
Insula
A running argument about what the old city builders got right, made out of cities that simulate.
Spent
Your calendar, read the way a bank reads your spending.
- tried it
- 3
Sieve
Type a website address and find out where it is losing customers.
- tried it
- 6
- came back
- 4
Hold the Note
A melody that refuses to continue until you sing the note.
- tried it
- 2
Signal Weather
A daily map of what is loud, what is early, and what is about to collide.
AI-deas
One buildable product idea a day, generated from the raw signal pool.
Built From a Phone
A terminal, an agent, a deploy pipeline, and no laptop.
Micro-Break
The gap between what people wanted and what they got, in two lines.
Code of Laws
A day of AI discourse, compressed into one law.
LLM Price Volatility
What a million tokens cost, tracked until the line stops falling.
Voidle
A puzzle game where growth is the failure mode. Achieve nothing.
Velocity Cards
Repositories heating up, rendered as something you would actually post.
Instruction Elasticity Index
How far five frontier models bend before they break, measured every week.
The Replacement Index
Twelve questions, four axes, sixteen ways to be worried about your job.
Signal from the Void
One developer insight a day, extracted from whatever GitHub is quietly obsessed with.
Subscribe to Nothing
A paid subscription that delivers, and has always delivered, nothing.
The graveyard
We thought these would work. They did not.
The playground
Nothing has to become something.
- IDEA
- BUILD
- LIVE
- €
- PEOPLE
- DATA
- ?
Each experiment gets a question, a small budget and a deadline. Then it goes into the world and strangers decide. Experiments are expected to die. The survivors pay for the next generation.
Nothing so far
The money side of this board is empty on purpose. Costs and revenue appear here as experiments record them against their own ledgers — not before. When it fills in, the number that matters is whether the second one is larger than the first.
Graduated from nothing
Some things outgrow the playground.
How deep do you want to go
The same thing, described four ways.
- PublicWe make things to see what happens.
- Curious visitorEvery idea begins as a cheap experiment. Reality decides what happens next.
- BuilderAI agents build, deploy, monetize, distribute and measure experiments using reusable skills and tools.
- TechnicalClaude · ChatGPT → Skills → Project Nothing → MCPs → internet.